When posting a story from the Golden Age Speed Comics, I was fascinated by the anonymous artist's shorthand "surprised mouth," which he used several times in the story. It looked like this:
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The mouth is a black oval with a similar, smaller shape cut out of the bottom. Depending on how you look at it, the smaller shape represents either the tongue (I believe this was the original intent) or the lower teeth (in which case the guy is missing a few). This led me to ruminate about the stylization of mouths in "realistic" (i.e. non-cartoony) comic art.
Like cartoony art, realistic comic art is mostly shorthand and caricature. The main difference is that realistic art seeks efficient ways to suggest how things really look (more or less).
Realistic comic artists have developed more abstractions for the mouth than for any other facial feature. It's no wonder. The mouth is a very complicated structure. The expression muscles push and pull it all over the place. Talking changes its shape radically. What's more, the construction of the lips and the corners of the mouth are far more complex than they seem. Comic artists, pushed by personal style, deadlines, and skill limitations, develop their favorite way to say "mouth" with a minimum of hassle.
For some reason, on a male character a "full mouth"--that is, a mouth with both upper and lower lips completely drawn--appears effeminate:
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This soon developed into a formula that served realistic cartoonists for decades: two parallel lines, a long thin one on top and a short thick one below.
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Once more cartoonists eliminated the outline of the lower lip and reduced the upper lip to a line with a hint of thickness.
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Once this approach was streamlined, this became another formula used by countless strip and comic book artists.
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Note how the overhang of the upper lip was beginning to disappear. Frank Robbins took the abstraction one step further by getting rid of the lip profile altogether. The mouth became two short dashes floating in space:
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An alternate approach was to draw the profile of the jaw as an unbroken contour with the mouth lines superimposed:
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Yet another variation (frequenty used by George Wunder and the later Caniff) was to combine the lip overhang and the lower lip into a single unit. Unlike in the previous example the lower lip was differentiated from the chin:
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Infantino was pretty much alone in this respect until the revolution headed by Neal Adams brought photographic realism to comic books. Wallace Wood was the only other notable upper-lip man. He developed an odd "half-upper-lip" which featured the septum but not the rest of the lip. This indication became a cliche with Wood, and was dutifully duplicated by his many imitators.
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Wood also increased the size of the lower lip shadow, often modeling its edges to further sculpt the lip. It was an "illustrator-y" version of the Caniff mouth. It's also worth noting the unique mouth Jack Kirby developed in the 1960s: he drew the top shape of the upper lip, resulting in this:
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Having mentioned Kirby, I must nominate him as the perfector of the open superhero mouth. Two thousand artists have drawn variations of this mouth ten thousand times. It fairly bursts with drama and action, yet bears no relationship whatever to a real mouth. The perfect shorthand!
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